Hi! I’ve been creating fractal art and producing music since 2009. My interest in game development and modding has always been there. Back on the first computer we had, running Windows 95, I would modify bundled games by swapping out sprites or looking for INI files to manipulate game settings. My journey into deeper development began with creating Warcraft 3 maps.
Around 2013, there was a shift where I focused more on music production and sound design. However, since 2023, I’ve been learning the Godot engine. I’ve also explored Unity and Unreal Engine, but ultimately decided that Godot is sufficient for my needs.